Wednesday, 9 December 2015

Harry Potter and the Chamber of Secrets ~ Memory Review

I'm almost sure it was a stealth game.
Solid Snape? Is that funny? What do you want from me?

And now for Miister—you know what? To hell with this I'm sick of this stupid feature
*sound of suitcase closing*
*footsteps*
*door opening and closing*
.
.
.
*door opening and closing*
*different footsteps*
*papers shuffling*
And n-now for uh Miister X's th-thoughts about ummmm about the game

"From: MiisterXPersonal@gmail.com/ To: Eyemoustaches@gmail.com/ Re: Memory Review/

It has come to my attention that you may have some information of a sensitive nature about me. But that's OK, because we're pals right? The best of friends! And sometimes good pals know things about each other and they don't say tell the press. It's no big deal. I was err sick for the last few months - no wait it was predictive text, that was it. That's why my messages sounded really rude, err even the voice ones. Point is I've got my thoughts about those games together like you asked. Because we're good friends.

  1. Paper Mario Sticker Star: Met Paper Mario at a party once. He tore a piece of his shoe off so that I'd have something to write his number on. Deeply weird. 5 out of 10
  2. Pilotwings Resort: I've stayed at Wuhu island a few times actually. I always used to hate it when I was playing a round of golf and some fly boy decided to fly his plane around the island because it meant I wasn't allowed to do anything but putting. And the amount of times I'd be woken at the middle of the night by some twat on a hang-glider flying into the wall of the hotel. Real inconsiderate. 0 out of 10
  3. Little King's Story:  I've never played this game. Just one of many similarities between me and the common man. And every one loves the common man right?
  4. Meteos: That's the one with the big evil eye thing right? Yeah, they're all right, the new one with the Nemesis system's especially good. 9 out of 10
  5. The Legend of Zelda: Skyward Sword: I err, never actually played this one. That said I'm sure everything you Moustache folks said about it was 100% because you're smart lads. Boy I sure am glad to count such wonderful people as my good friends. Good friends, that's us. Good friends uh... out of ten.
  6. de Blob: Here listen, one time my ex was on de blob and I.... actually that story is better left untold. Point is 10 out of 10
  7. Harry Potter and the Prisoner of Azkaban: Film reviews? Cool. I thought Azkaban was pretty good. Malfoy got punched. The whole thing hinged on a time paradox. The castle's architecture was kind of interesting. 8 out of 10
  8. Harry Potter and the Chamber of Secrets: Don't really remember much of this one. I don't think Malfoy got punched so 5 out of 10"

Monday, 7 December 2015

Harry Potter and the Prisoner of Azkaban for GBA ~ Memory Review

Let's see.

  1. It was an turn based RPG
  2. The turn based combat was *concentrates really hard* decent
  3. It crashed quite a bit
  4. There was a mini-game where you moved sweets around, in hindsight it was probably a knockoff of Peggle or something but at the time it was the bomb
That's about it.

And now let's see what Miister X had to say about — you know what? These are clearly not about the game at all. We'd fire that intern if it weren't for the fact that we never paid him in the first place.
And he took the piece of paper with our lawyer's number on it with him when he left.
Crafty.

"From: MiisterXPersonal@gmail.com / To: EnlargeMiiTool@fakemail.com/ Re: Very interested

Wait, did, did that, did that send. Ah Goddamnit Siri."

Saturday, 5 December 2015

de Blob ~ Memory Review

de Blob eh? More like de Man, de Legend. Old Blobby. de Blobmeister! What is there to say about de Blob? What is there to say? What. Is. There. To. Say. About. de Blob? People have said things about de Blob before, many things, so the question is what will I say now? Seriously what is there to say? This is it. The fabled point where the mists of time and general apathy about the game in question join forces.
What do I remember about de Blob? You played as some sort of paint based anarchist, but rather than spray painting clich├ęs and suggested google searches on road signs you cover entire surfaces with paint. The villains were little black and white star fish in English constabulary hats who served another star fish in a general's hat. They wanted to take all the colour out of the area. You are a beacon of hope in this monotonous grey. I think you had some kind of ground pound attack, or maybe some kind of roll attack with which to cover the streets with their blood. And paint. You did a lot of painting. And jumping. Jumping's one of the two things I remember.
Jumping in the sorry de Blob is carried out by flicking the Wii-mote, this kind of thing was the style at the time. I don't recall how well it was calibrated so we can assume that it wasn't so bad as to send me into fits of rage. I have a hazy recollection that while you did a lot of it, the platforming of de Blob was relatively sedate so I doubt you were ever up against it to make precise jumps. What I do remember is the feeling of doing that motion, awkwardly jutting your wrist and to some extent your arm up when really you'd much rather keep it by your side. There's no dignified way to do this micro spasm and unless you're especially slim shaking your whole body like that and scraping you arm along your side constantly is likely a wobbly reminder that you should cut back on the snacks. Not that this is a bad thing to be reminded about it's just sometimes you want to play a game to put your mind off these things.
Which is shame because as I remember the environments in de Blob were nice, large open spaces that spread out both horizontally and vertically. Mr Blob had some kind of wall jump power that let him ping from surface to surface and there may have been some kind of cannons for especially scenic jumps. The other thing that is clear in my head about de Blob was the soundtrack. Each level started out quiet but as you added colour to the area the music slowly started to build and the mixture of different colours in a particular area affected the kind of instruments used. Each colour corresponded to a different genre of music leading to some bizzare yet likable combinations. Seriously the soundtrack was lovely, look it up!
The restorers of time have inadvertently eroded the eyebrows of the Mona Lisa of my memory so I can't really give a proper verdict of de Blob. At a push I think my thoughts at the time were that the gameplay was nothing special but that the music and style was nice enough to elevate the experience above mediocre. I would highly recommend that you.... read another review before purchasing it.

And now the latest quote from Miister X which our intern assures us is about de Blob
"From: MiisterXPersonal@gmail.com / To: EnlargeMiiTool@fakemail.com/ Re: Very interested
Dear Dr. Layton,
I'm very interested in the service you described, I just have a couple of questions.
I'm something of a public figure so it's is very important to me that your patient records are kept secrets and that I will be able to visit your clinic without being recognised. I'm looking into a number of different providers of this service so I want to know, using your procedure, just how big it can-CRAP THIS IS THOSE MOUSTACHE GUYS AGAIN, THERE'S NO SUCH THING AS A  dE BLOB BASED PROCEDURE AT ALL IS THERE, GAAAHHHH"